Quest · material studies

Small objects, many worlds.

The same anchor, crate, chest, plate and gate—now with independently coloured stone, wood and metal. Try a collection, or mix your own. The original drawings stay intact.

Changing one colour affects only that material. Pressed plates have a separate indicator; crates have separate dark reinforcing bands.

Loading the eight originals…

About these art studies

These are eight existing drawings with ten runtime colour collections, not eighty new illustrations. Chest, plate and gate states keep their existing pivots. They are not wired into a playable Quest yet.

RGB maps describe materials, not visible paint: the red, green and blue channels control the materials listed below each object. Black keeps the ink and dark interiors. The original transparency and shading are preserved.