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Quest sketchbook · Animation studies

A little frog. A big adventure.

Meet Bogs: a familiar face with a coral scarf, a trusty vest and one small brass hookshot. This is a look at his first character and animation studies.

Bogs, a friendly sage-green frog in a coral scarf and teal vest, holding a small brass hookshot.
Bogs the Frog

01 · A few small steps

Four ways to wander.

A still pose and two walking poses for each direction. His face stays steady while his feet and arms do the moving.

Bogs walking down, left, right and up, shown at small and enlarged sizes.

The walking loop

Four directions, twelve individual frames, one consistent character.

The four walking directions at their actual 32-pixel frame size.

Small enough for a room

These are the actual 32-pixel frames. The scarf, eyes and hookshot still need to read this small.

A motion study of Bogs following a small square path on the floor of the current Quest workshop room.

Inside the workshop

A motion study in the existing room, at its normal scale. On a small screen the room preview shrinks to fit.

02 · Trying the hookshot

Ready. Reach. Hold on.

The first down-facing action study: Bogs brings the hookshot forward, launches it, then plants his feet for the pull.

  1. Idle
  2. Aim
  3. Launch
  4. Brace & pull
Bogs moving through idle, aim, launch and braced hookshot poses. A separate straight line demonstrates the launch direction.

Aiming straight ahead

The line is a separate part of this preview, so the game can keep it straight and aim precisely.

All four hookshot poses side by side, with native-size companions.

One action, four poses

The three new poses keep the approved idle character and the same size and position.

Open the full-size sheet →

03 · Left-facing hookshot study

A little more pull.

Bogs turns his trusty cuff to the left. He raises it, releases the hook, then bends his knees and braces for the pull.

Bogs facing left through idle, aim, launch and braced pull poses, shown at 32 pixels, 64 pixels and enlarged.

The sideways sequence

The familiar idle and aim join two new poses: an open cuff at launch, then a wider stance for the pull.

The left-facing hookshot animation study at its actual 32-pixel frame size.

A small, steady character

The action at its actual size, with the same face, scarf and little brass tool.

All four left-facing hookshot poses side by side, enlarged and at native sizes on light and dark backgrounds.

Four poses, side by side

A closer look at the little changes in his hands and feet.

Open the full-size sheet →

An animation study for the sketchbook. These poses are not yet connected to playable Quest controls.

04 · On the drawing board

The complete walking set.

Check the character across every direction, with light and dark backgrounds beside the larger frames.

The full Bogs movement contact sheet: four directions, each with idle and two steps, plus light and dark background checks.
Open the full-size sheet →

These are character and animation studies. This page is an art preview; the new frames have not yet been connected to playable Quest controls.