{
  "sources": 57,
  "selected": 52,
  "assets": [
    {
      "key": "bogs-hook-right-aim",
      "prompt": "Use case: precise-object-edit. Image1 is the exact approved RIGHT/EAST facing Bogs idle sprite to edit. Image2 is the LEFT aim only to explain the same tool action, not a mirroring target. Make ONE right-facing AIM/READY pose. Preserve entire head, eye gaze, head size and POSITION, face, scarf, vest, torso, feet, spots, brown ink, sage palette and transparent square canvas of image1. Only bend arms. Anatomical LEFT arm is FAR side, wearing the brass hookshot cuff: bring that cuff forward to the RIGHT beneath the muzzle, below scarf, aimed horizontally EAST. Near bare right hand reaches forward supporting it. One compact brown cuff with gold rim/button and attached rounded gold hook pointing RIGHT. Far cuff must remain on left forearm; do not put it on near arm or invent another tool. Keep hook inside the original one-tile silhouette. Same scale and composition; no recenter, no head rotation, no shadow, chain, effects, background, sheet or duplicates. Warm matte gouache matches exact target. Genuine transparent alpha. ONE frame.",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-right-source.png",
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-hook-left-aim-source.png"
      ],
      "kind": "pose",
      "direction": "right",
      "state": "aim",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-628d72c0-543d-4c5c-b769-4845dac9e33c.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-right-aim.png",
      "review": "candidate visually inspected; head/facing/tool readable; native alignment pending",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-right-aim.webp"
    },
    {
      "key": "bogs-hook-right-launch",
      "prompt": "Use case: precise-object-edit. Edit exact attached RIGHT facing Bogs AIM. ONE right-facing HOOKSHOT LAUNCH frame. Preserve head, eye, face, scarf, vest, torso, feet, spots, outline, canvas, scale and POSITION unchanged. Both hands remain supporting same far-left-arm brass/brown cuff in identical position, pointing horizontally RIGHT/EAST. Only remove the attached curved gold hook from front and show a tiny dark nozzle with brass rim at that right-facing front. Hook just left tool. No travelling hook, no chain, no glow, no motion lines, no shadow or background. Keep near right hand bare, cuff on far anatomical LEFT arm, not swapped. Same transparent square canvas; ONE frame.",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-628d72c0-543d-4c5c-b769-4845dac9e33c.png"
      ],
      "kind": "pose",
      "direction": "right",
      "state": "launch",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-a8ace5b6-e267-4f14-8e31-3069a1a5da25.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-right-launch.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-right-launch.webp"
    },
    {
      "key": "bogs-hook-right-pull",
      "prompt": "Use case: precise-object-edit. Exact attached RIGHT facing Bogs AIM is edit target. Produce ONE RIGHT/EAST hookshot PULL/BRACED pose. Keep entire head perfectly fixed in position, face eye spots scarf vest colors canvas scale ink unchanged. Same far anatomical left arm brass/brown cuff aimed horizontally RIGHT, but attached hook is absent; a tiny dark opening at cuff front. Near bare right hand grips underside. Slightly bend knees and spread short feet within existing one-tile bounds, pull forearms back a little toward chest to show gentle effort. No smile/expression change. Keep far cuff attached to left arm, never swap to near arm. No chain, travelling hook, rays, motion lines, glow, shadow, background or duplicates. Same square transparent canvas with genuine alpha, one pose.",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-628d72c0-543d-4c5c-b769-4845dac9e33c.png"
      ],
      "kind": "pose",
      "direction": "right",
      "state": "pull",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-1fb66551-38d2-4152-8637-eb1414a18486.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-right-pull.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-right-pull.webp"
    },
    {
      "key": "bogs-hook-up-aim",
      "prompt": "Use case: precise-object-edit. Image1 exact approved UP/NORTH facing Bogs idle is edit target. Image2 approved LEFT aim only explains compact brass hookshot tool. ONE UP facing AIM/READY pose. Keep head viewed ONLY FROM BEHIND, no eye/mouth visible, identical head position size spots, scarf bow on imageRIGHT, plain teal vest, feet, scale/canvas, matte ink and colors. Change ONLY arms/tool: his anatomical LEFT arm on imageLEFT bends upward/outward beside left shoulder, compact brown brass cuff points vertically UP/NORTH toward top edge. Hook attached at upper tip, small rounded gold shape visible just left of head, NOT above head and not covering head. Bare right hand supports cuff across chest, largely occluded by torso/head in rear view, no invented extra hand on back. Tool stays on actual left forearm and within one-tile bounds. No chain, effects, shadow, background, rotation, mirror, recenter, sheet. ONE exact rear facing sprite with genuine transparent alpha.",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-up-source.png",
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-hook-left-aim-source.png"
      ],
      "kind": "pose",
      "direction": "up",
      "state": "aim",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-bd11946a-6ad8-4e8c-ad17-6cf170447665.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-up-aim.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-up-aim.webp"
    },
    {
      "key": "bogs-hook-up-launch",
      "prompt": "Use case: precise-object-edit. Edit exact attached UP/NORTH Bogs AIM rear view. ONE LAUNCH pose. Keep entire head outline/position/spots, scarf bow, vest, body, feet, both arms and left cuff position exactly unchanged. Remove ONLY attached curved gold hook at upper tip of raised left cuff (imageLEFT). At same upper front of cuff show tiny dark oval nozzle with brass rim pointing straight UP. Character still rear view, no facial features. Cuff stays anatomical LEFT arm imageLEFT. No chain, travelling hook, effect, shadow, background, movement, recenter or sheet. Same exact transparent square canvas genuine alpha.",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-bd11946a-6ad8-4e8c-ad17-6cf170447665.png"
      ],
      "kind": "pose",
      "direction": "up",
      "state": "launch",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-dca9ec9d-8877-4a65-aba1-f8f2c58bf2c2.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-up-launch.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-up-launch.webp"
    },
    {
      "key": "anchor-fixed",
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: FIXED HOOKSHOT ANCHOR: a squat sage-grey stone plinth with one large warm brass circular ring mounted upright on its front, clearly immovable heavy base, simple rounded block silhouette. Ring opening wide and dark readable, no dangling rope. Anchor belongs inside one square logical tile. Stone muted grey/sage, brass ochre, brown outline.",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "kind": "object",
      "state": "fixed",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-4f7e1ed9-0543-4c81-bcd8-b5c3230463ff.png",
      "saved": "art/incoming NEW/sprint-anchor-fixed.png",
      "selected": true,
      "export": "public/art/quest/sprint/anchor-fixed.webp",
      "runtime": {
        "file": "frames/anchor-fixed.png",
        "native": "native/anchor-fixed.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "anchor-fixed"
        ],
        "scale": 0.07375886524822695,
        "bounds": [
          5,
          4,
          54,
          52
        ],
        "opaque": 2151,
        "gutter": true
      }
    },
    {
      "key": "crate-ring",
      "kind": "object",
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: PULLABLE RING-CRATE: a squat honey-brown wooden crate with three broad planks, two simple brown reinforcing bands, and ONE large brass pulling ring bolted to its front. Lightweight wooden cube clearly different from stone fixed anchor. Elevated orthographic view shows a narrow strip of lid. No markings, no contents.",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-b7f27e83-51a2-4c7f-9e3c-d0bea26aca19.png",
      "saved": "art/incoming NEW/sprint-crate-ring.png",
      "selected": true,
      "export": "public/art/quest/sprint/crate-ring.webp",
      "runtime": {
        "file": "frames/crate-ring.png",
        "native": "native/crate-ring.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "crate-ring"
        ],
        "scale": 0.09171075837742504,
        "bounds": [
          6,
          4,
          52,
          52
        ],
        "opaque": 2535,
        "gutter": true
      }
    },
    {
      "key": "chest-closed",
      "kind": "object",
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: CLOSED RELIC CHEST: compact wooden treasure chest with gently curved lid, two broad brass straps, one simple central gold latch, muted walnut and ochre. Elevated orthographic view front, narrow visible top. No lock symbols, no writing, no jewels spilling, no effects.",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-a4dedc1a-8f8b-4799-9993-d2e81990ba66.png",
      "saved": "art/incoming NEW/sprint-chest-closed.png",
      "selected": true,
      "export": "public/art/quest/sprint/chest-closed.webp",
      "runtime": {
        "file": "frames/chest-closed.png",
        "native": "native/chest-closed.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "chest-closed",
          "chest-open"
        ],
        "scale": 0.07172413793103448,
        "bounds": [
          7,
          17,
          49,
          34
        ],
        "opaque": 1543,
        "gutter": true
      }
    },
    {
      "key": "plate-raised",
      "kind": "object",
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: PRESSURE PLATE raised/unpressed state: one square low sage stone base with one smaller brass square plate inset above it, beveled broad edges and small round dark central depression. Viewed directly elevated orthographic with sides parallel to canvas, no diagonal diamond. Four corners readable, centered, slightly raised. No arrows/writing/glow.",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-98581499-02a0-4acd-b009-2daca27c0173.png",
      "saved": "art/incoming NEW/sprint-plate-raised.png",
      "selected": true,
      "export": "public/art/quest/sprint/plate-raised.webp",
      "runtime": {
        "file": "frames/plate-raised.png",
        "native": "native/plate-raised.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "plate-raised",
          "plate-pressed"
        ],
        "scale": 0.09403254972875226,
        "bounds": [
          5,
          4,
          54,
          52
        ],
        "opaque": 2762,
        "gutter": true
      }
    },
    {
      "key": "chest-open",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-a4dedc1a-8f8b-4799-9993-d2e81990ba66.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached closed Quest chest is edit target. ONE matching OPEN chest sprite. Keep box base size position wood planks gold straps/latch colors matte ink camera and same transparent canvas. Change only lid: hinge raised open toward back, show dark empty interior. No treasure, effects, glow, background or extra props. Same object identity, head-on elevated orthographic view. Bottom-centre base stays exactly fixed. Full lid inside canvas, real alpha.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-7f4048ce-d40a-4a55-ae07-d9fdf36ebfcc.png",
      "saved": "art/incoming NEW/sprint-chest-open.png",
      "selected": true,
      "export": "public/art/quest/sprint/chest-open.webp",
      "runtime": {
        "file": "frames/chest-open.png",
        "native": "native/chest-open.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "chest-closed",
          "chest-open"
        ],
        "scale": 0.07172413793103448,
        "bounds": [
          8,
          4,
          48,
          52
        ],
        "opaque": 2267,
        "gutter": true
      }
    },
    {
      "key": "plate-pressed",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-98581499-02a0-4acd-b009-2daca27c0173.png"
      ],
      "prompt": "Use case: precise-object-edit. Edit exact attached pressure plate. ONE matching PRESSED state. Preserve outer stone square, cracks, footprint, canvas position and exact scale. Only central brass panel sinks flush into stone rim, bevel becomes thin; center dark circle changes to warm pale gold indicator dot with no glow halo. Same palette matte ink, no symbols, writing, extra props, shadow or background; actual transparency. Square alignment unchanged.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-55389db7-5db0-4942-aa55-78d4537edae0.png",
      "saved": "art/incoming NEW/sprint-plate-pressed.png",
      "selected": true,
      "export": "public/art/quest/sprint/plate-pressed.webp",
      "runtime": {
        "file": "frames/plate-pressed.png",
        "native": "native/plate-pressed.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "plate-raised",
          "plate-pressed"
        ],
        "scale": 0.09403254972875226,
        "bounds": [
          5,
          4,
          54,
          52
        ],
        "opaque": 2779,
        "gutter": true
      }
    },
    {
      "key": "gate-closed",
      "kind": "object",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: CLOSED GATE: two short sage-grey stone side pillars and a flat top stone lintel, three thick warm brass vertical bars blocking the central opening and a low brass crosspiece. Clear dark gap behind bars is transparent, not filled black. Front orthographic elevation with slightly visible top edges. Compact rectangular doorway, no ornate carvings, no lock symbol.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-e076adb6-923c-4d29-be8c-e098741331ce.png",
      "saved": "art/incoming NEW/sprint-gate-closed.png",
      "selected": true,
      "export": "public/art/quest/sprint/gate-closed.webp",
      "runtime": {
        "file": "frames/gate-closed.png",
        "native": "native/gate-closed.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "gate-closed",
          "gate-open"
        ],
        "scale": 0.06054054054054054,
        "bounds": [
          5,
          12,
          54,
          43
        ],
        "opaque": 1655,
        "gutter": true
      }
    },
    {
      "key": "exit-dormant",
      "kind": "object",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: EXIT PORTAL dormant: two sage stone jambs with a rounded stone arch, warm ochre trim, dark hollow opening truly transparent inside. A small inset pale-gold diamond-shaped stone in upper keystone, no lettering. Modest ancient doorway, no door panel, no vines, no glow.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-f590703d-122c-40d9-91d5-5a4e62cf7276.png",
      "saved": "art/incoming NEW/sprint-exit-dormant.png",
      "selected": true,
      "export": "public/art/quest/sprint/exit-dormant.webp",
      "runtime": {
        "file": "frames/exit-dormant.png",
        "native": "native/exit-dormant.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "exit-dormant",
          "exit-active"
        ],
        "scale": 0.05726872246696035,
        "bounds": [
          7,
          4,
          50,
          52
        ],
        "opaque": 1200,
        "gutter": true
      }
    },
    {
      "key": "cabinet-dormant",
      "kind": "object",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: DORMANT OPTIONAL ARCADE CABINET in Quest: compact dusty-teal and walnut upright machine, sloped dark blank screen, narrow cream marquee without words, one coral button and a simple brass joystick, low dark coin slot. Clear rectangular silhouette, same elevated orthographic front view, no characters, screen picture, text, cables or scenery.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-970ee99d-60f3-4a25-b269-e80450491bce.png",
      "saved": "art/incoming NEW/sprint-cabinet-dormant.png",
      "selected": true,
      "export": "public/art/quest/sprint/cabinet-dormant.webp",
      "runtime": {
        "file": "frames/cabinet-dormant.png",
        "native": "native/cabinet-dormant.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "cabinet-dormant",
          "cabinet-powered"
        ],
        "scale": 0.058823529411764705,
        "bounds": [
          18,
          4,
          28,
          52
        ],
        "opaque": 1264,
        "gutter": true
      }
    },
    {
      "key": "gate-open",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-e076adb6-923c-4d29-be8c-e098741331ce.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached Quest CLOSED gate target. Make ONE matching OPEN gate. Keep every stone pillar/lintel shape crack location color scale position unchanged. Remove ONLY central three brass bars and low crosspiece; show a short brass cap just under lintel indicating bars retracted upward. Centre passage must be fully transparent with no floor or filled dark panel. Same square transparent alpha canvas, no glow, text, extra props.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-4c019a88-bcc9-47a4-bb1b-df504781644f.png",
      "saved": "art/incoming NEW/sprint-gate-open.png",
      "selected": true,
      "export": "public/art/quest/sprint/gate-open.webp",
      "runtime": {
        "file": "frames/gate-open.png",
        "native": "native/gate-open.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "gate-closed",
          "gate-open"
        ],
        "scale": 0.06054054054054054,
        "bounds": [
          4,
          12,
          56,
          44
        ],
        "opaque": 1422,
        "gutter": true
      }
    },
    {
      "key": "exit-active",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-f590703d-122c-40d9-91d5-5a4e62cf7276.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached Quest stone exit arch. ONE ACTIVE exit sprite. Preserve stone arch pillars keystone trim all positions sizes colors and alpha. The keystone diamond becomes pale cream warm-lit and inside opening has ONE restrained flat dusty-teal translucent pane with a simple pale cream doorway outline. No swirling particles, no stars, no scene beyond, no text. Keep outside arch transparent and full arch inside same canvas. Clearly active but quiet matte gouache.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-f5f01ec0-548c-4b46-a165-8ce8273e2aca.png",
      "saved": "art/incoming NEW/sprint-exit-active.png",
      "selected": true,
      "export": "public/art/quest/sprint/exit-active.webp",
      "runtime": {
        "file": "frames/exit-active.png",
        "native": "native/exit-active.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "exit-dormant",
          "exit-active"
        ],
        "scale": 0.05726872246696035,
        "bounds": [
          6,
          4,
          52,
          52
        ],
        "opaque": 2153,
        "gutter": true
      }
    },
    {
      "key": "cabinet-powered",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-970ee99d-60f3-4a25-b269-e80450491bce.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached Quest dormant cabinet target. ONE matching POWERED cabinet. Preserve body wood/teal wear, controls joystick button slot and exact position scale silhouette. Change ONLY blank screen to soft sage green glow contained inside screen with one simple cream four-point star at center; blank cream marquee becomes warmly lit cream with no letters. No external glow halo, effects, characters, new props or writing. Same transparent square canvas.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-4977fb75-71d5-4432-8944-bf547a4e61b6.png",
      "saved": "art/incoming NEW/sprint-cabinet-powered.png",
      "selected": true,
      "export": "public/art/quest/sprint/cabinet-powered.webp",
      "runtime": {
        "file": "frames/cabinet-powered.png",
        "native": "native/cabinet-powered.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "cabinet-dormant",
          "cabinet-powered"
        ],
        "scale": 0.058823529411764705,
        "bounds": [
          18,
          4,
          28,
          52
        ],
        "opaque": 1319,
        "gutter": true
      }
    },
    {
      "key": "bogs-hook-up-pull-v2",
      "kind": "pose",
      "direction": "up",
      "state": "pull",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-dca9ec9d-8877-4a65-aba1-f8f2c58bf2c2.png"
      ],
      "prompt": "Use case: precise-object-edit. Edit this EXACT UP/NORTH facing Bogs launch sprite with the smallest possible change. ONE braced pull frame. CRITICAL entire head outline, spots, width height and pixel coordinates, scarf bow, vest, arms/cuff and torso MUST remain identical to image. Do not rescale, recenter, rotate or redraw body/head. Only spread two feet outward a little and bend two knees just enough for bracing. Keep same left cuff raised next to head pointing UP, open nozzle, no attached hook. Character rear view no facial features. No chain, effects, shadow or background. Exact same1254 square transparent alpha canvas and character scale. Keep top/head perfectly locked.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-446c2c6d-dc8b-40f0-8c0b-499fb1999cc1.png",
      "saved": "art/incoming NEW/sprint-bogs-hook-up-pull-v2.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-hook-up-pull-v2.webp"
    },
    {
      "key": "token-fox",
      "kind": "token",
      "prompt": "Use case: illustration-story. Asset: ONE reusable illustrated player token for the site's handmade board/card games. Original Wild and meadow images are STYLE references only. A small round cream-painted wooden token, viewed directly face-on as a perfect circle, thin dark brown edge, a single charming orange FOX HEAD portrait painted inside, pointed ears, cream cheeks, calm dot eyes and tiny smile. No gear, no musical instrument or costume; portrait is not a Quest roster decision. Simple broad matte gouache colors, slightly uneven dark-brown ink, restrained paper texture, no glossy3D look. The face and ears entirely inside circular disc, disc fills middle70% of square with generous real transparent alpha outside. Clear at32/48px. No text, numbers, suits, ribbon, extra symbols, shadow, flowers, scenery or sheet. One token.",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-dca8dec0-0314-4b91-b354-3e05746796dc.png",
      "saved": "art/incoming NEW/sprint-token-fox.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-fox.webp"
    },
    {
      "key": "token-frog",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: sage green frog with broad smiling head, cream throat and two rounded eye bumps. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-17ecf4c8-0b0f-4c0a-b8d9-1f64db2d37f7.png",
      "saved": "art/incoming NEW/sprint-token-frog.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-frog.webp"
    },
    {
      "key": "token-owl",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: warm brown owl with round cream facial disk and short ear tufts. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-412aa5ef-c5fa-48d5-8db0-2b3c929e615f.png",
      "saved": "art/incoming NEW/sprint-token-owl.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-owl.webp"
    },
    {
      "key": "token-cat",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: grey tabby cat with triangular ears, cream muzzle and three broad forehead stripes. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-0687941b-7465-4d8d-b8a6-831eaaa2cd6f.png",
      "saved": "art/incoming NEW/sprint-token-cat.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-cat.webp"
    },
    {
      "key": "token-otter",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: cocoa brown otter with small round ears, cream muzzle and dark oval nose. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-e4a158be-d2fc-4c1c-a2a6-4cde5cf19fbc.png",
      "saved": "art/incoming NEW/sprint-token-otter.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-otter.webp"
    },
    {
      "key": "token-rabbit",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: soft grey rabbit with two tall upright ears and cream muzzle. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-e0b7508f-33cd-48f0-aafc-87690869e298.png",
      "saved": "art/incoming NEW/sprint-token-rabbit.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-rabbit.webp"
    },
    {
      "key": "token-badger",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: badger with dark grey fur, bold white face and two charcoal eye stripes. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-1262bb2f-9754-4042-b35f-21d1083cd2a8.png",
      "saved": "art/incoming NEW/sprint-token-badger.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-badger.webp"
    },
    {
      "key": "token-bear",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: honey brown bear with two round ears and cream oval muzzle. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-d3c9f624-9717-439d-9501-e32ddb850833.png",
      "saved": "art/incoming NEW/sprint-token-bear.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-bear.webp"
    },
    {
      "key": "token-mouse",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: small warm grey mouse with oversized round pink inner ears and cream muzzle. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-8d1345d6-7df7-4f17-82fd-773ca6edc5b7.png",
      "saved": "art/incoming NEW/sprint-token-mouse.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-mouse.webp"
    },
    {
      "key": "token-hedgehog",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: brown hedgehog with compact broad spiky crown around cream pointed face. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-089b0978-c725-4000-a90c-687ccd8b997c.png",
      "saved": "art/incoming NEW/sprint-token-hedgehog.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-hedgehog.webp"
    },
    {
      "key": "token-turtle",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: sage green turtle head with a simple warm olive shell arc visible behind head. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-030f72cf-3b14-45cb-9fdc-cd3e86ee0ca6.png",
      "saved": "art/incoming NEW/sprint-token-turtle.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-turtle.webp"
    },
    {
      "key": "token-raccoon",
      "kind": "token",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: illustration-story. ONE reusable player token matching the attached original meadow/Wild STYLE references. Direct face-on perfect circular cream painted wooden disc, thin dark brown rim, one animal HEAD portrait painted inside. Broad simple matte gouache shapes, slightly uneven brown ink, restrained texture, clear at32/48px, face entirely inside disc. Real transparent alpha outside disc with generous gutters. No costume/gear, music instrument, text/numbers/suits, extra symbols, flowers, scenery, glossy3D, shadow or sheet. Species identity is a general player avatar, not a Quest cast decision. Subject: grey raccoon with rounded ears and broad charcoal eye mask, cream muzzle. Calm small dot eyes and tiny friendly smile, symmetrical face-on portrait.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-869e448a-bb65-4a55-9c82-0a3f721a3b41.png",
      "saved": "art/incoming NEW/sprint-token-raccoon.png",
      "selected": true,
      "export": "public/art/quest/sprint/token-raccoon.webp"
    },
    {
      "key": "back-twin-kites",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: two small coral and dusty-teal diamond kites opposite each other, one upright in upper half and one upside-down in lower half, simple cream ribbon tails curling into centre. Muted pale blue field with just two small cream cloud shapes repeated oppositely. Broad calm pattern, exact rotational relationship.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-ff4e8bce-cf26-4815-a237-621acb864140.png",
      "saved": "art/incoming NEW/sprint-back-twin-kites.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-twin-kites.webp"
    },
    {
      "key": "back-shell-tide",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: two broad scallop shells opposite each other in upper/lower halves, cream and coral shells on dusty-teal field; three paired simple wavy cream lines connect across center. Quiet maritime pattern.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-dac48ac4-b513-41d8-a607-2c75901428ef.png",
      "saved": "art/incoming NEW/sprint-back-shell-tide.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-shell-tide.webp"
    },
    {
      "key": "back-moon-compass",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: one central round brass compass rose with four broad cream points, a crescent moon above and inverted crescent below, restrained midnight blue field, four small ochre stars in opposing pairs. No compass letters.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-fe405da1-4dae-40b8-90fb-7e4ce7b754e1.png",
      "saved": "art/incoming NEW/sprint-back-moon-compass.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-moon-compass.webp"
    },
    {
      "key": "back-mushroom-circle",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: four simple cream-stem coral-cap mushrooms arranged radially in a quiet central oval, upper pair upright/lower pair inverted, muted sage field, no faces, no extra plants.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-f94d5893-6de9-49b2-9a54-618379a52691.png",
      "saved": "art/incoming NEW/sprint-back-mushroom-circle.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-mushroom-circle.webp"
    },
    {
      "key": "back-honeycomb",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: a simple large central ochre honeycomb rosette of seven hexagonal cells, two small cream bees opposite each other, one above one inverted below. Warm muted cream field with thin ochre inner border. Small broad bee wings, no faces.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-db07f1c2-cc54-450c-81ac-9b3f8cda040c.png",
      "saved": "art/incoming NEW/sprint-back-honeycomb.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-honeycomb.webp"
    },
    {
      "key": "back-clockwork",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: three broad bronze cog wheels along vertical centerline, largest at center, small identical wheels upper/lower. Dusty-teal field, quiet cream edge. No clock face or numerals, no machinery scene.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-a87db299-d90e-4014-b450-679bff411e34.png",
      "saved": "art/incoming NEW/sprint-back-clockwork.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-clockwork.webp"
    },
    {
      "key": "back-rain-window",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: paired cream umbrellas with coral handles, one upright at top and one upside down bottom, simple opposing cream raindrops, muted slate blue field. Thin cream rounded border, no characters.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-3c10f195-a031-4bdf-b009-18be8a0a1f41.png",
      "saved": "art/incoming NEW/sprint-back-rain-window.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-rain-window.webp"
    },
    {
      "key": "back-paper-boats",
      "kind": "card",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png",
        "D:/Dave Rack Website/public/art/back-lanterns.webp"
      ],
      "prompt": "Use case: illustration-story. Asset: ONE portrait playing-card BACK illustration,1024x1536 proportion2:3. Original meadow/Wild are primary STYLE refs; thirdimage lantern card back only shows simple back-design format. Warm matte gouache, slightly uneven dark-brown ink, restrained broad shapes and subtle paper texture. Flat card artwork filling entire portrait canvas, cream rounded inner border with generous uncluttered margins, no perspective/mockup. Simple repeating central motif with180-degree rotational paired subjects, corners quiet; no identifiable face-card front. No writing, numbers, suit marks, logo, labels, UI, extra animals, flowers, overly intricate ornament, gloss or sheet. This is a NEW design, preserve existing approved card backs. Subject: two little folded cream paper boats opposite each other with dusty-teal hull accents and six broad paired wave strokes, muted coral field. Identical180degree arrangement, no writing on paper.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-596a7f86-ee13-4c24-b2c4-bbcc14147b1c.png",
      "saved": "art/incoming NEW/sprint-back-paper-boats.png",
      "selected": true,
      "export": "public/art/quest/sprint/back-paper-boats.webp"
    },
    {
      "key": "floor-flagstone",
      "kind": "tile",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. ONE Quest32px tile-game material source, square1024x1024, matte warm gouache matching attached original meadow/Wild STYLE refs. Top-down orthographic flat surface, broad restrained shapes and subtle low-contrast texture, no perspective/isometric diamond. Full square filled edge to edge, no frame, no vignette, no drop shadow, no objects, symbols, text, characters, flowers or illustration scene. Keep all four edges same material and uniform tone so repeated tiles stay quiet. Subject: muted sage-grey dungeon flagstone floor, four broad softly irregular rectangular slabs with thin dark muted grout, restrained small chips only inside, no plants or cracks crossing outer edges.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-cf15401c-c6eb-4e56-8fd0-08cda23af465.png",
      "saved": "art/incoming NEW/sprint-floor-flagstone.png",
      "selected": true,
      "export": "public/art/quest/sprint/floor-flagstone.webp"
    },
    {
      "key": "floor-moss",
      "kind": "tile",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. ONE Quest32px tile-game material source, square1024x1024, matte warm gouache matching attached original meadow/Wild STYLE refs. Top-down orthographic flat surface, broad restrained shapes and subtle low-contrast texture, no perspective/isometric diamond. Full square filled edge to edge, no frame, no vignette, no drop shadow, no objects, symbols, text, characters, flowers or illustration scene. Keep all four edges same material and uniform tone so repeated tiles stay quiet. Subject: simple moss-green soft earth floor, low contrast warm sage grass paint, only a few broad olive patches, no blades/flowers/pebbles/objects; unobtrusive under sprites.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-6ace3bbf-6737-4916-a673-61f1f12f6df1.png",
      "saved": "art/incoming NEW/sprint-floor-moss.png",
      "selected": true,
      "export": "public/art/quest/sprint/floor-moss.webp"
    },
    {
      "key": "pit-dark",
      "kind": "tile",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. ONE Quest32px tile-game material source, square1024x1024, matte warm gouache matching attached original meadow/Wild STYLE refs. Top-down orthographic flat surface, broad restrained shapes and subtle low-contrast texture, no perspective/isometric diamond. Full square filled edge to edge, no frame, no vignette, no drop shadow, no objects, symbols, text, characters, flowers or illustration scene. Keep all four edges same material and uniform tone so repeated tiles stay quiet. Subject: deep quiet dungeon chasm interior: uniformly dark desaturated blue-teal almost black, subtle broad matte gouache texture, no rim, no light, no stars, no objects or scene.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-de9253bd-40d0-4e2b-8581-c59c993cfb5b.png",
      "saved": "art/incoming NEW/sprint-pit-dark.png",
      "selected": true,
      "export": "public/art/quest/sprint/pit-dark.webp"
    },
    {
      "key": "wall-stone",
      "kind": "tile",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. ONE Quest32px tile-game material source, square1024x1024, matte warm gouache matching attached original meadow/Wild STYLE refs. Top-down orthographic flat surface, broad restrained shapes and subtle low-contrast texture, no perspective/isometric diamond. Full square filled edge to edge, no frame, no vignette, no drop shadow, no objects, symbols, text, characters, flowers or illustration scene. Keep all four edges same material and uniform tone so repeated tiles stay quiet. Subject: sage-grey ancient stone masonry wall texture, two staggered rows of broad block faces with narrow dark brown mortar, slightly warmer subdued top edges and tiny chips. Minimal large forms readable at32px, no lighting vignette or decorations.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-5dc5f1fa-b7ff-46ab-9698-8d65567f5c25.png",
      "saved": "art/incoming NEW/sprint-wall-stone.png",
      "selected": true,
      "export": "public/art/quest/sprint/wall-stone.webp"
    },
    {
      "key": "bogs-interact-down",
      "kind": "pose",
      "direction": "down",
      "state": "interact",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-down-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached approved Bogs down-facing idle sprite target. ONE INTERACT/REACH pose facing same down. Keep entire head position size silhouette facial features gaze spots, scarf vest feet and colors identical. Move ONLY bare anatomical RIGHT arm forward toward object in front of character, palm slightly open in a gentle reaching gesture. LEFT cuff arm stays attached and resting, no new weapon, no tool change. Direction down; bare right arm imageLEFT reaches gently forward/down below scarf. Keep one-tile compact bounds, same1254 square canvas, no head/body recenter or scale, no object/prop, shadow, motion lines, glow, sheet or background. Genuine alpha. One small arm-only frame.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-30f3fef3-96c9-4bbe-8813-3ffdb2269cc9.png",
      "saved": "art/incoming NEW/sprint-bogs-interact-down.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-interact-down.webp"
    },
    {
      "key": "bogs-interact-left",
      "kind": "pose",
      "direction": "left",
      "state": "interact",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-left-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Exact attached approved Bogs left-facing idle sprite target. ONE INTERACT/REACH pose facing same left. Keep entire head position size silhouette facial features gaze spots, scarf vest feet and colors identical. Move ONLY bare anatomical RIGHT arm forward toward object in front of character, palm slightly open in a gentle reaching gesture. LEFT cuff arm stays attached and resting, no new weapon, no tool change. Direction left; bare right arm is far side, visible hand reaches left below muzzle. Keep one-tile compact bounds, same1254 square canvas, no head/body recenter or scale, no object/prop, shadow, motion lines, glow, sheet or background. Genuine alpha. One small arm-only frame.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-3d258f02-2e78-434d-9027-68c299c4c566.png",
      "saved": "art/incoming NEW/sprint-bogs-interact-left.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-interact-left.webp"
    },
    {
      "key": "bogs-interact-right-v2",
      "kind": "pose",
      "direction": "right",
      "state": "interact",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-right-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Edit exact attached RIGHT-facing Bogs idle. Change ONLY the large BARE green forearm/hand currently hanging at lower imageLEFT/front of body. Bend that SAME BARE forearm gently RIGHT with open hand below belly, like reaching to press a button. Do NOT alter the small gold hook at upper imageRIGHT beside scarf: it remains at exactly same coordinates on hidden far arm. Entire HEAD FACE eyes spots scarf vest feet and all rest of image unchanged pixel position/scale. No arm swapping, no second cuff, no removing hook, no new hand behind scarf. Same1254 square transparent canvas. ONE minimal arm edit.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-d12b019f-4af0-44ef-bfd4-8c628dffeb75.png",
      "saved": "art/incoming NEW/sprint-bogs-interact-right-v2.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-interact-right-v2.webp"
    },
    {
      "key": "bogs-interact-up-v2",
      "kind": "pose",
      "direction": "up",
      "state": "interact",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-up-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Edit exact attached REAR/UP Bogs idle. Change ONLY the BARE arm at imageRIGHT (right edge of body, NO cuff). Its hand reaches UP a little beside imageRIGHT shoulder. Leave arm at imageLEFT wearing brass/brown cuff and gold hook COMPLETELY unchanged, same position below head at imageLEFT. Do NOT swap cuff onto imageRIGHT. Keep entire rear head spots position/size, coral scarf bow imageRIGHT, vest, feet, body, canvas exactly unchanged. Rear view no face. No new props, effects, shadow or background; same1254 transparent alpha square. ONE careful bare-arm edit.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-0cc55772-3a60-462e-b680-a4f141ee066d.png",
      "saved": "art/incoming NEW/sprint-bogs-interact-up-v2.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-interact-up-v2.webp"
    },
    {
      "key": "entrance-marker",
      "kind": "object",
      "refs": [
        "D:/Dave Rack Website/art/incoming/braeve-meadow.png",
        "D:/Dave Rack Website/art/incoming/cover-wild.png"
      ],
      "prompt": "Use case: stylized-concept. Asset type: ONE Quest maker placeable object sprite, not a sheet. Reference1 original meadow painting and reference2 original Wild painting supply only matte gouache, restrained warm earthy palette and slightly uneven thin dark-brown ink. Design a readable elevated orthographic front view for a top-down32px tile game, no isometric diamond/perspective floor. Broad flat shapes, minimal purposeful detail, crisp silhouette readable at32px. Entire object centered in square with generous transparent gutters and bottom-centre pivot; real transparent alpha. No text, letters, numbers, UI, cast, scenery, ground patch, shadow, decorative flowers or props. One object only. Subject: ENTRANCE floor marker: one low round sandstone medallion with a single cream bootprint carved into dusty teal inset face. Elevated orthographic top-down, simple clear footprint silhouette, no letters/arrows, no upright tower. Compact round flat object.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-4e4140fb-2200-42cc-b39c-5999f35d71bc.png",
      "saved": "art/incoming NEW/sprint-entrance-marker.png",
      "selected": true,
      "export": "public/art/quest/sprint/entrance-marker.webp",
      "runtime": {
        "file": "frames/entrance-marker.png",
        "native": "native/entrance-marker.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "entrance-marker"
        ],
        "scale": 0.06951871657754011,
        "bounds": [
          5,
          4,
          53,
          52
        ],
        "opaque": 2150,
        "gutter": true
      }
    },
    {
      "key": "hook-head",
      "kind": "object",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-628d72c0-543d-4c5c-b769-4845dac9e33c.png"
      ],
      "prompt": "Use case: stylized-concept. ONE travelling HOOK head sprite matching the compact rounded GOLD hook on attached Bogs brass cuff, reference identity only. Isolate a small warm brass rounded C hook with a short neck attached to a simple eyelet for chain; no cuff, hands, frog, chain, rope, shadow or effects. Hook points straight RIGHT. Broad readable matte gold/ochre shape with brown outline, modest shading, square canvas with real transparent alpha. One piece, clear at8–16px, no scene/sheet.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-5a765ad5-cd22-43db-8d43-5025d44eeb17.png",
      "saved": "art/incoming NEW/sprint-hook-head.png",
      "selected": true,
      "export": "public/art/quest/sprint/hook-head.webp",
      "runtime": {
        "file": "frames/hook-head.png",
        "native": "native/hook-head.png",
        "pivot": [
          32,
          56
        ],
        "logicalTile": 32,
        "group": [
          "hook-head"
        ],
        "scale": 0.0915032679738562,
        "bounds": [
          4,
          24,
          56,
          32
        ],
        "opaque": 1048,
        "gutter": true
      }
    },
    {
      "key": "bogs-celebrate-left",
      "kind": "pose",
      "direction": "left",
      "state": "celebrate",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-left-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Attached exact approved Bogs left idle is target. ONE quiet CELEBRATION pose facing same direction. Keep head silhouette size and POSITION fixed, spots scarf vest body feet exact scale canvas. Raise only BARE anatomical right arm into a small friendly triumphant wave, palm open. Bare right hand far side reaches slightly upward to imageLEFT; near LEFT cuff stays at exactly resting position. Where face visible, close eyes into simple happy curved lines with tiny smile, no mouth wide open. No jump/bob, new gear, shadow, glow, effects, confetti, sheet or background. One1254 transparent alpha square frame, exact same character position.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-3baa3bfe-994f-4bf6-947b-5bdc57b3b216.png",
      "saved": "art/incoming NEW/sprint-bogs-celebrate-left.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-celebrate-left.webp"
    },
    {
      "key": "bogs-celebrate-up",
      "kind": "pose",
      "direction": "up",
      "state": "celebrate",
      "refs": [
        "D:/Dave Rack Website/art/incoming NEW/quest-bogs-idle-up-source.png"
      ],
      "prompt": "Use case: precise-object-edit. Attached exact approved Bogs up idle is target. ONE quiet CELEBRATION pose facing same direction. Keep head silhouette size and POSITION fixed, spots scarf vest body feet exact scale canvas. Raise only BARE anatomical right arm into a small friendly triumphant wave, palm open. BARE arm is imageRIGHT: raise imageRIGHT hand beside scarf bow, keep brass cuff imageLEFT at exact resting position; rear head only no face. Where face visible, close eyes into simple happy curved lines with tiny smile, no mouth wide open. No jump/bob, new gear, shadow, glow, effects, confetti, sheet or background. One1254 transparent alpha square frame, exact same character position.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-ae2fdc91-1b8f-4831-8873-a1a42625c97e.png",
      "saved": "art/incoming NEW/sprint-bogs-celebrate-up.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-celebrate-up.webp"
    },
    {
      "key": "bogs-celebrate-down-v2",
      "kind": "pose",
      "direction": "down",
      "state": "celebrate",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-30f3fef3-96c9-4bbe-8813-3ffdb2269cc9.png"
      ],
      "prompt": "Use case: precise-object-edit. Edit this exact Bogs DOWN interaction pose. ONE small celebration. Entire head position and size silhouette spots scarf torso vest feet LEFT brass cuff imageRIGHT remain absolutely identical, same1254 canvas and character scale. ONLY bend bare hand imageLEFT gently upward by about80 source pixels into a small wave next to LOWER cheek, keep all of that arm/hand inside x330 to530 and y570 to800, not out past head. Change eyes to small happy curved lines, no other head shape change. No body enlargement/recenter, no extra arms or props, shadow, background, confetti or glow. Genuine transparent alpha, minimal precise edit.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-6dc87279-7137-475b-b302-c19199bc7ac3.png",
      "saved": "art/incoming NEW/sprint-bogs-celebrate-down-v2.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-celebrate-down-v2.webp"
    },
    {
      "key": "bogs-celebrate-right-v2",
      "kind": "pose",
      "direction": "right",
      "state": "celebrate",
      "refs": [
        "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-d12b019f-4af0-44ef-bfd4-8c628dffeb75.png"
      ],
      "prompt": "Use case: precise-object-edit. EXACT attached Bogs RIGHT interaction target. ONE quiet celebration frame. Keep entire image unchanged except tiny facial expression and BARE reaching hand currently at lower imageRIGHT belly height. Lift that SAME reaching hand only40sourcepixels and open fingers slightly like small wave. Keep gold hook at upper imageRIGHT beside scarf EXACTLY unchanged in position and attachment. Do not add another arm or hand next to eye, do not keep duplicate down hand, do not move far cuff. Head outline size position spots scarf feet torso are fixed. Change eye to simple happy curved line and tiny smile. Same square1254 canvas, no rescale/recenter, effects, props, sheet, shadow or background. Real alpha.",
      "source": "C:/Users/daver/.codex/generated_images/01a10033-1bbf-7f52-91cc-a7a7f5733df9/exec-7d781d38-d4fd-4384-9850-0786f64afd3a.png",
      "saved": "art/incoming NEW/sprint-bogs-celebrate-right-v2.png",
      "selected": true,
      "export": "public/art/quest/sprint/bogs-celebrate-right-v2.webp"
    }
  ],
  "checks": [
    {
      "key": "bogs-hook-right-aim",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-right-launch",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-right-pull",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-up-aim",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-up-launch",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-up-pull",
      "selected": false,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "anchor-fixed",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "crate-ring",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "chest-closed",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "plate-raised",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "chest-open",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "plate-pressed",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "gate-closed",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "exit-dormant",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "cabinet-dormant",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "gate-open",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "exit-active",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "cabinet-powered",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-hook-up-pull-v2",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-fox",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-frog",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-owl",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-cat",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-otter",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-rabbit",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-badger",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-bear",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-mouse",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-hedgehog",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-turtle",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "token-raccoon",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "back-twin-kites",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-shell-tide",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-moon-compass",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-mushroom-circle",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-honeycomb",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-clockwork",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-rain-window",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "back-paper-boats",
      "selected": true,
      "width": 1024,
      "height": 1536,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "floor-flagstone",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "floor-moss",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "pit-dark",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "wall-stone",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": false,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-down",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-left",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-right",
      "selected": false,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-up",
      "selected": false,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-right-v2",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-interact-up-v2",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "entrance-marker",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "hook-head",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-down",
      "selected": false,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-left",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-right",
      "selected": false,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-up",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-down-v2",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    },
    {
      "key": "bogs-celebrate-right-v2",
      "selected": true,
      "width": 1024,
      "height": 1024,
      "alpha": true,
      "sourcePreserved": true
    }
  ],
  "gameplayIntegration": false
}
