Find the chest, cross the chasm, then pull the crate onto the brass plate.
Controls & room tips
Match a plate and gate’s connection letter. Your feet or a crate hold the plate down. Anchors pull Bogs across gaps; loose rings pull crates one tile towards him. Turn Aim on to face a ring without moving.
Play uses a fresh copy of your room. Return to Make to keep editing. Shift-click clear floor to test from there. Right-click erases an object.
Strikes reach one tile ahead. A bramble marks its target before lunging: move out of that tile or interrupt it with a strike. Leaf targets spring back after each hit. Choose Sparring room to try both.
Powering a sleeping cabinet is optional; the exit never requires it.
Your room draft saves in this browser. Play never changes the draft.