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Quest workshop

MAKE MODEPlace a chest. Build a reason to open it.
Choose a piece and paint the room

Find the chest, cross the chasm, then pull the crate onto the brass plate.

Controls & room tips
WASD / ↑↓←→ Move or select a tileLeft mouse: attack · Right mouse: specialQ / E Cycle specialsK Special (keyboard)Space Place (maker only)J / X StrikeF / Enter InteractM Make / playP / Esc PauseAim button: face without walkingController: press a button to connect

Match a plate and gate’s connection letter. Your feet or a crate hold the plate down. Anchors pull Bogs across gaps; loose rings pull crates one tile towards him. Turn Aim on to face a ring without moving.

Play uses a fresh copy of your room. Return to Make to keep editing. Shift-click clear floor to test from there. Right-click erases an object.

Strikes reach one tile ahead. A bramble marks its target before lunging: move out of that tile or interrupt it with a strike. Leaf targets spring back after each hit. Choose Sparring room to try both.

Powering a sleeping cabinet is optional; the exit never requires it.

Your room draft saves in this browser. Play never changes the draft.

Basement game sketches →

Lo-fi radioTap anywhere to start